{"id":146523,"date":"2023-02-24T04:50:54","date_gmt":"2023-02-24T04:50:54","guid":{"rendered":"https:\/\/www.i-conseils.fr\/index.php\/2023\/02\/24\/kwalee-embraces-artificial-intelligence-in-its-games-studios\/"},"modified":"2023-02-24T05:39:19","modified_gmt":"2023-02-24T05:39:19","slug":"kwalee-embraces-artificial-intelligence-in-its-games-studios","status":"publish","type":"post","link":"https:\/\/www.i-conseils.fr\/index.php\/2023\/02\/24\/kwalee-embraces-artificial-intelligence-in-its-games-studios\/","title":{"rendered":"Kwalee Embraces Artificial Intelligence In Its Games Studios."},"content":{"rendered":"

Kwalee Embraces Artificial Intelligence In Its Games Studios.
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\"kwalee-embraces-artificial-intelligence-in-its-games-studios.\"<\/p>\n

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Kwalee<\/strong>, a leading UK games publisher, announces Kwalee Artificial Intelligence (KAI), an employee programme enabling anyone in the company to pitch ideas for how AI can be used to enhance productivity at the workplace, or bring innovation to their future games.<\/p>\n

The programme encourages every Kwalee employee to use open-source artificial intelligence tools \u2014 including ChatGPT, Dall-E, and Midjourney \u2014 to produce new, innovative ideas that contribute to the company\u2019s core business goals, including game design, data science, marketing, and customer support. Every contribution is evaluated by a panel of senior leaders and signed off in exchange for benefits including giveaways and financial incentives.<\/p>\n

The scheme is similar to the company\u2019s weekly Creative Wednesdays event, where any team member is encouraged to pitch their dream mobile game to a company-wide vote, take two days out to manage the production of a prototype and then share in the financial success of the game.<\/p>\n

Kwalee has long advocated for innovation in the industry, championed by CEO David Darling<\/strong>, co-creator of the revolutionary Game Genie modification tech for Nintendo systems, during his time as co-founder of Codemasters. With AI tools picking up in popularity in 2023, this news marks the first time a games company has come out fully embracing it as part of its mainstream business strategies.<\/p>\n

The UK-based games publisher first experimented with artificial intelligence and machine learning in 2019, when making\u00a0Draw it, their most popular game with over 115 million installs. To commemorate its chart-topping success, a documentary was released that explored the making of the game and how expert tech teams helped make it a reality.<\/p>\n